I actually like the making, talking, listening and playing elements of Design Thinking. As I remark in comment to Jen, I think I have problems with watching/facilitating events where a thing to be presented at the end is viewed as the only valid option. Design Thinking actually should allow listening and consideration for non-making.

I am reminded of one method which pushes people to make and prototype but then to record what people say they remember of it. The stories and fragments of experience are the final output. Stories are stronger than physical objects sometimes.

I don’t really have a problem with Design Thinking. I just think we need to present more options openly about what is a successful output.

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Alastair Somerville

Alastair Somerville


Sensory Design Consultant, usability researcher and workshop facilitator. www.linkedin.com/in/alastair-somerville-b48b368 Twitter @acuity_design & @visceralUX